Acute Emotional Crisis
Working with the London College of Communication Archives. The game was made for a exhibition in the college on based around Stanley Kubrick "Space odyssey 2001". The intention of the game was to give a glimpse of Hal's life as an AI, controlling the ship and dealing with the demands of the crew.
Designed with a simplistic minimalist style inspired by Stanley Kubrick work. Will take influence for the game mechanics from games such as "Faster Than Light" and "Gods Will be Watching". This game is a simple, stressful management game.
Status | In development |
Platforms | HTML5 |
Author | Dshapley |
Genre | Strategy |
Made with | Unity |
Tags | Arcade, Management, Pixel Art, Space, Space Sim |